Equations of Motion
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Lesson overview
Applying the equations of motion to free fall, vertical throws and projectiles: time of flight, maximum height and range.
Go to lesson quiz →Exam guidance · JAMB UTME Speed Lens
Core idea (Kinematics,SUVAT & Newton's Laws of Motion): Pick a positive direction first, list knowns/unknowns (u, v, a, s, t), draw the free-body diagram before writing ΣF = ma, and check vector signs.
Pacing
~40 seconds per MCQ (180 questions in 120 minutes, no negative marking).
How JAMB marks this
Fast dimensional/sign elimination and standard formula shortcuts — skip multi-line algebra when substitution tests options faster.
Watch out for
UTME distractors routinely include the intermediate value (e.g., forgetting to convert cm³ to dm³ or °C to Kelvin).
Lesson content
Overview
A footballer chips the ball over the goalkeeper; a stone is thrown horizontally off a bridge into the River Niger; a mango drops from a tree. Each is a body moving under gravity alone, and each can be solved with the same equations of motion you already know, provided you treat horizontal and vertical motion separately. In this lesson you will apply v = u + at, s = ut + ½at² and v² = u² + 2as to free fall and vertical throws, then to projectiles launched horizontally and at an angle. These are some of the most demanding mechanics questions in UTME.
Key concept: free fall and projectiles
Free fall is motion under gravity alone, with air resistance neglected. Every body in free fall near the Earth has the same downward acceleration, g = 10 m/s², whatever its mass. A projectile is a body thrown into the air that then moves under gravity alone. Its path (trajectory) is a parabola. Independence of motions: the horizontal and vertical motions of a projectile do not affect each other. Horizontally there is no force, so the horizontal velocity stays constant. Vertically the body accelerates downwards at g.
Vertical throws and projectiles
For vertical motion, choose upwards as positive, so a = −g = −10 m/s². A ball thrown straight up at u slows down by 10 m/s every second, stops momentarily at the top (v = 0, but a is still −10 m/s²) and then falls back. Time to the top = u ÷ g; maximum height = u² ÷ 2g; it returns to the thrower's hand with the same speed after a total time 2u ÷ g. A body projected horizontally from a height h starts with zero vertical velocity. Its time of flight depends only on the height: h = ½gt². During that time it travels horizontally at its launch speed, so the horizontal distance is x = ut. A bullet fired horizontally and a bullet dropped from the same height hit the level ground at the same time. A projectile launched at speed u and angle θ above the horizontal has components uₓ = u cos θ (constant) and uᵧ = u sin θ (decreasing at g). At the highest point the vertical velocity is zero, but the body is still moving horizontally at u cos θ. Putting the vertical motion into the equations gives: time to the top u sin θ ÷ g, time of flight T = 2u sin θ ÷ g, maximum height H = u² sin² θ ÷ 2g and range R = uₓ × T = u² sin 2θ ÷ g. Because sin 2θ is largest (equal to 1) when 2θ = 90°, the maximum range on level ground comes from θ = 45°, giving R(max) = u² ÷ g. Complementary angles such as 30° and 60° give the same range, though the 60° shot flies higher and stays up longer.
Formulae to know
Vertical throw (speed u): time to top = u ÷ g; maximum height = u² ÷ 2g; total time = 2u ÷ g Horizontal projection from height h: h = ½gt²; horizontal distance x = ut Angled projection: time of flight T = 2u sin θ ÷ g; maximum height H = u² sin² θ ÷ 2g Range R = u² sin 2θ ÷ g; maximum range u² ÷ g at θ = 45° Components: uₓ = u cos θ (constant), uᵧ = u sin θ; speed at any point = √(vₓ² + vᵧ²)
Worked example 1: a vertical throw
A ball is thrown vertically upwards at 20 m/s. Find (a) the time to reach the highest point, (b) the maximum height, (c) the total time before it returns to the thrower. (g = 10 m/s²)
Active Worked Example · Predict Step 1
4 stepsWrite down the formula, rule, or first move you would make before revealing Step 1.
Worked example 2: a stone thrown horizontally
A stone is thrown horizontally at 15 m/s from the top of a cliff 45 m high. Find (a) the time it takes to reach the ground, (b) how far from the foot of the cliff it lands, (c) its speed on impact.
Active Worked Example · Predict Step 1
4 stepsWrite down the formula, rule, or first move you would make before revealing Step 1.
Worked example 3 (UTME standard): a projectile at 30°
A ball is kicked from level ground at 20 m/s at 30° to the horizontal. Find its time of flight, maximum height and range. Its path is drawn in the graph below. (g = 10 m/s²)
Active Worked Example · Predict Step 1
4 stepsWrite down the formula, rule, or first move you would make before revealing Step 1.
Common traps
• At the top of the flight, v = 0 (vertically) but a = g still. • Time of flight for a horizontal launch depends only on the height, not on the launch speed. • Use the vertical component (u sin θ) for time and height; use the horizontal component (u cos θ) for range. • Keep a sign convention: if up is positive, g is −10 m/s². • Maximum range is at 45° only when launch and landing are at the same level.
Summary
• In free fall every body accelerates at g = 10 m/s², regardless of mass. • Vertical throw: t(top) = u/g, H = u²/2g, total time = 2u/g. • Horizontal projection: h = ½gt² sets the time; x = ut gives the distance. • Angled projection: T = 2u sin θ/g, H = u² sin² θ/2g, R = u² sin 2θ/g; maximum range at 45°. • Horizontal and vertical motions are independent; horizontal velocity stays constant.
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